![]() ![]() ![]() Thankfully, Elfarran is basically in the same boat, so she’ll run out of fuel eventually. It’s more important than ever to keep the board clear even if you have to take bad trades if you don’t get good pirates! ![]() This fight can end quickly depending on the pirates you’re getting from your hero power. We’re playing pirates, so those are not demons, but still – we need all the board we get against a swarmy Paladin archetype. The real MVP of our deck this round is Fire Breather, though. Guff, another campaign exclusive, adds tremendous health value for the rest of the game. Elfarran actually has a ton of late-game value thanks to her Divine Shield deck, and thus we need every bit of value ourselves.Īs always, Dreaded Mount does a great job at keeping board presence. Once the adventurer crew reaches Stormwind harbor, they have to fight their way through the elite guards of the Alliance capital.įirst off: It looks like we have to play Pirate Warlock in this match. Try to not fall behind early, and you should have no problems whatsoever overwhelming Hooktusk with your empowered demon board. Thanks to Burning Blade Channeler, you’ll be able to create 3/3 horsies for free, and 2-mana 5/4s through your hero power on top of that. It’s a great early-game buff, and the Dreadsteed helps a ton to soak damage from Hooktusk’s hero power. The card that really made this fight for me was Dreaded Mount. The Zandalari captain will try to swarm you with her aggressive pirate deck – luckily, but the overall card quality is not too great. If it kills any minion, it repeats its ability. Her personal cannon deals damage to the enemies “opposite of this minion”. In the bout against Hooktusk, positioning is everything that matters. Tamsin plans to invade Stormwind by boat – but for that, she and her adventurer friends need a boat in the first place! Trade aggressively, drop Flesh Giant, and you will outsmart Kurtrus eventually! Hooktusk Bloodbound Imp and the single-player exclusive Gizmizzle, most likely Tamsin’s personal imp, serves as great early-game tools. However, you should be good to go as long as you mulligan for early game prowess. Surprisingly enough, the introductory fight against Kurtrus isn’t just a walk in the park. The first encounter of this chapter starts where the story of Kurtrus’ Book of Mercenaries ended – at Dreadmist Peak. Deck-wise, we’re running a decent self-harm Warlock deck, spike with some spicy campaign exclusives which we’ll highlight later on. In this extensive gameplay guide, we will navigate you through the eight different encounters of “Book of Mercenaries: Tamsin”! Kurtrus Revived into undeath, she now seeks vengeance against those who she thinks betrayed her in life. Once a stellar student of the Scholomance, she fell victim to the Scourge Invasion happening in and around Lordaeron. In Book of Mercenaries’ fifth installation, players can experience the unique story of Tamsin, the Forsaken Warlock. ![]()
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